Without a large Goblin work-force to do the tribe's menial labours for them, the largest of the Orcish warriors forces the smallest and most weakest of their members to do the task for them. Regardless of their composition, however, most Orc tribes are formed around a hard-fighting core of Orcish warriors. The composition of these Orc-dominated Tribes is both wide-ranging and diverse. However, there are times when a tribe can consist almost entirely of Orcs. In return, the Goblins receive the intimidating protection of their larger cousins from the threats of outside invaders such as fierce predators or other tribes of Greenskins. In this union, the Orcs are given a large and plentiful source of labourers that will do all the menial task of daily tribal life, such as chopping wood, crafting weapons or building huts. Due to their strength yet lazy attitude, the Orcs occupy the "Warrior Caste" of Greenskin society, while the Goblins occupy the "Worker Caste". Most tribes are usually a mixture of both Goblins and Orcs, with the Orcs often possessing the highest position within the tribe's violent hierarchy. Within most of the Known World, the Orcs are the most dominate force within much of Greenskin society. We iz not dem weedie Gobbos or stoopid Trollz, we iz well 'ard! An' if anywun sayz we ain't, we iz guna stomp on der edz." In fact, it is said that an Orc can never truly die of old age, for by then, he would have already been beaten by a foe even bigger then himself or just simply killed outright. As an Orc grows older and wins more battles, he would begin to grow at an extraordinary rate, to such an extent that should he not be beaten by an even bigger stronger foe in battle, the Orc would continue to grow for the rest of his life. Orcs respect power and strength, and naturally tend towards becoming bigger and stronger as they rise through their society. Īnother strange characteristic about the Orcish race is their ability to grow in both strength and stature as they grow older. Normally six feet tall, they can be up to seven feet tall when stretched out of their characteristic stoop. They have beady red eyes, a generally foul demeanour, and are naturally bald. " Red-eyed brutes, the larger ones seem to be natural leaders of their kind."Ī typical Orc standing in a more upright posture than is normal for the Greenskins.Ī typical Orc is a naturally large creature that stands taller than the average Man, with long arms and short legs, huge slabs of muscle moving underneath tough green skin, and their jaws are lined with vicious fangs that jut out from their underbite. Orcs naturally take their robust physique for granted and regard everyone else as weak, puny or squishy. They are an overly pugnacious lot and if the Orcs find themselves without an enemy, they will often pummel each other just to keep their spirits up. Goblins are the more prolific, but it is the Orcs that do the bulk of the bloody work in most battles. Such are their skills on the battlefield that the majority of the most destructive campaigns ignited by the Greenskins are more often led by an Orcish Warlord of great strength, wit, and brutality. Orcs are known for producing large, brutal armies of difficult-to-kill troops, usually supported by a variety or sub-groupings of other Greenskins. In a more practical term, the Orcs simply live to fight. They are brutes and louts of the first degree, insensitive to pain and higher thought, and are singularly geared towards constant and ever escalating warfare. As a tendency of their race, the Orcs are an extremely violent and brutish species in both mind, body and soul. The Orcs are perhaps the largest and most warlike of the Greenskin race, whose large size and raw physical strength easily allows them to dominate much of Greenskin society. Da east is green."Īn immense Orcish warrior of great status.
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